abstract class SceneLayer(scene_: Scene, id_: Int)
| Name | Summary |
|---|---|
SceneLayer | constructor(scene_: Scene, id_: Int) |
| Name | Summary |
|---|---|
destroy | fun destroy() |
setAlphaBlend | |
setClip | |
setColorScaleBias | |
setFilters | fun setFilters(filters: Int) |
setScale | |
setSecure | fun setSecure(secure: Boolean) Sets whether this layer should be secure. |
setZIndex | fun setZIndex(zIndex: Int) Sets the Z-index of this layer, controlling its rendering order. |