STAGE
World space that remains fixed regardless of user movement.
Recentering doesn’t affect positions in this space since it’s anchored to the physical world. This is the recommended space for Mixed Reality applications where virtual objects need to maintain consistent positions relative to the real environment.
| Name | Summary |
|---|
name | val name: String |
ordinal | val ordinal: Int |
space | val space: Int
Integer value corresponding to the native reference space type |