API reference
API reference
Select your platform
No SDKs available
No versions available

IsdkGrabbable

IsdkGrabbable

class IsdkGrabbable(enabled: Boolean = true, grabState: IsdkGrabState = IsdkGrabState.NotGrabbed, movementType: IsdkGrabMovementType = IsdkGrabMovementType.Direct, responsiveness: Float = 0.15f, billboardOrientation: Vector3 = Vector3(0.0f, 0.0f, 0.0f)) : ComponentBase
IsdkGrabbable provides a grabbable object for ISDK interactions. @param enabled whether the object is grabbable @param grabState the current grab state of the object @param movementType the type of movement allowed for the object @param responsiveness the responsiveness of the object

Constructors

NameSummary
IsdkGrabbable
constructor(enabled: Boolean = true, grabState: IsdkGrabState = IsdkGrabState.NotGrabbed, movementType: IsdkGrabMovementType = IsdkGrabMovementType.Direct, responsiveness: Float = 0.15f, billboardOrientation: Vector3 = Vector3(0.0f, 0.0f, 0.0f))

Types

NameSummary
Companion
object Companion : ComponentCompanion

Properties

NameSummary
billboardOrientation
var billboardOrientation: Vector3

Additional orientation offset of the billboard to be applied after the transform faces towards the user. Field order is Pitch, Yaw, Roll. Units are degrees. This is only used when movementType is IsdkGrabMovementType.Billboard or IsdkGrabMovementType.AxialBillboard
cachable
open override var cachable: <Error class: unknown class>
enabled
var enabled: Boolean

whether the object is grabbable
entID
var entID: Long
grabState
var grabState: IsdkGrabState

the current grab state of the object
isDirty
var isDirty: Boolean
movementType
var movementType: IsdkGrabMovementType

the type of movement allowed for the object
recycled
var recycled: Boolean
responsiveness
var responsiveness: Float

the responsiveness of the object: 1 moves instantly, values between 0 to 1 are smooth, 0 is immovable
timeStamp
var timeStamp: Long

Functions

NameSummary
companion
open override fun companion(): ComponentCompanion

Gets the companion object for this component.
getComponentDataAttributeType
fun getComponentDataAttributeType(key: Int): AttributePrimitive?

Gets the attribute type for the specified key.



fun getComponentDataAttributeType(keyString: String): AttributePrimitive?

Gets the attribute type for the specified string key.
getComponentDataKey
fun getComponentDataKey(key: String): Int?

Gets the integer key associated with the specified string key.
getComponentDataValue
fun getComponentDataValue(key: Int): Any?

Gets the value for the specified key.



fun getComponentDataValue(keyString: String): Any?

Gets the value for the specified string key.
getEnumClass
fun getEnumClass(key: String): Class<out Enum<*>>?

Gets the enum class associated with the specified string key.
hasComponentData
fun hasComponentData(key: Int): Boolean

Checks if this component has data for the specified key.



fun hasComponentData(keyString: String): Boolean

Checks if this component has data for the specified string key.
read
fun read(e: Entity, cachable: Boolean)

Reads component data from the specified entity.
recycle
fun recycle()

Recycles this component by returning it to its pool.
reset
open fun reset()

Resets the component to its default state.
setComponentDataValue
fun setComponentDataValue(key: Int, value: Any): Boolean

Sets the value for the specified key.



fun setComponentDataValue(keyString: String, value: Any): Boolean

Sets the value for the specified string key.
setPool
fun setPool(pool: ComponentPool<*>, entID: Long)

Sets the component pool and entity ID for this component.
toString
open override fun toString(): String
typeID
open override fun typeID(): Int

Returns the unique type ID of this component.
write
fun write(e: Entity)

Writes this component’s data to the specified entity.

Companion

object Companion : ComponentCompanion

Properties

NameSummary
attributeKeys_
val attributeKeys_: IntArray
attributeTypeCounts_
val attributeTypeCounts_: IntArray
attributeTypes_
val attributeTypes_: IntArray
attrMetaData_
val attrMetaData_: Map<Int, <Error class: unknown class><RegisteredAttributeType, String>>
billboardOrientationData
val billboardOrientationData: Vector3AttributeData
billboardOrientationId
val billboardOrientationId: <Error class: unknown class>
createDefaultInstance
open override val createDefaultInstance: () -> IsdkGrabbable
enabledData
val enabledData: BooleanAttributeData
enabledId
val enabledId: <Error class: unknown class>
enumClassesMap_
val enumClassesMap_: Map<Int, Class<out Enum<*>>>
grabStateData
val grabStateData: EnumAttributeData
grabStateId
val grabStateId: <Error class: unknown class>
id
open override val id: <Error class: unknown class>
keyStringToKeyIntMap_
val keyStringToKeyIntMap_: Map<String, Int>
movementTypeData
val movementTypeData: EnumAttributeData
movementTypeId
val movementTypeId: <Error class: unknown class>
responsivenessData
val responsivenessData: FloatAttributeData
responsivenessId
val responsivenessId: <Error class: unknown class>

Functions

NameSummary
attributeKeys
open override fun attributeKeys(): IntArray
attributeMetaData
open override fun attributeMetaData(): Map<Int, <Error class: unknown class><RegisteredAttributeType, String>>
attributeTypeCountAvailable
open override fun attributeTypeCountAvailable(): Boolean
attributeTypeCounts
open override fun attributeTypeCounts(): IntArray
attributeTypes
open override fun attributeTypes(): IntArray
dependents
open fun dependents(): IntArray
enumClassesMap
open override fun enumClassesMap(): Map<Int, Class<out Enum<*>>>
keyStringToKeyIntMap
open override fun keyStringToKeyIntMap(keyString: String): Int?
Did you find this page helpful?
Thumbs up icon
Thumbs down icon