VIEW
Space that is relative to the view (headset).
Objects in this space maintain a fixed position relative to the user’s head, regardless of how they move or recenter. This is ideal for UI elements that should always remain in the user’s field of view, such as HUD elements.
| Name | Summary |
|---|
name | val name: String |
ordinal | val ordinal: Int |
space | val space: Int
Integer value corresponding to the native reference space type |