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Top-bottom stereo mode.
Displays the top half of the texture in the left eye, and the bottom half in the right eye. This is commonly used for over-under stereo videos and images where the left and right eye views are stacked vertically in a single texture.

Properties

NameSummary
name
val name: String
ordinal
val ordinal: Int
view2OffsetX
val view2OffsetX: Float

X offset for the second view (right eye)
view2OffsetY
val view2OffsetY: Float

Y offset for the second view (right eye)
viewScaleX
val viewScaleX: Float

X scale factor for both views
viewScaleY
val viewScaleY: Float

Y scale factor for both views
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