class MRUKFeature(val context: <Error class: unknown class>, val systemManager: SystemManager) : SpatialFeature
loadSceneFromDevice or loadSceneFromJsonString are called multiple times MRUK will add, update, and remove rooms to keep the rooms in MRUKFeature in sync with the rooms that are in the system. MRUKFeature provides callbacks that can be used to get notified when rooms or anchors get added, updated, or removed.| Name | Summary |
|---|---|
MRUKFeature | constructor(context: <Error class: unknown class>, systemManager: SystemManager) |
| Name | Summary |
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Companion | object Companion |
| Name | Summary |
|---|---|
context | val context: <Error class: unknown class> |
rooms | val rooms: MutableList<MRUKRoom> |
systemManager | val systemManager: SystemManager |
| Name | Summary |
|---|---|
addSceneEventListener | fun addSceneEventListener(listener: MRUKSceneEventListener) |
clearRooms | fun clearRooms() |
componentsToRegister | open override fun componentsToRegister(): List<ComponentRegistration> Override this function to define a list of components that should be used by the application. |
configureTrackers | fun configureTrackers(trackers: Set<Tracker>): CompletableFuture<MRUKStartTrackerResult> |
earlySystemsToRegister | open fun earlySystemsToRegister(): List<SystemBase> Override this method to register your systems that should be executed with com.meta.spatial.core.PriorityGroup EARLY. |
findRoom | |
getCurrentRoom | fun getCurrentRoom(): MRUKRoom? |
getDependencies | open fun getDependencies(): List<KClass<out SpatialFeature>> Override this method to define a list of dependencies required by this feature. This will be verified at runtime. |
lateSystemsToRegister | open fun lateSystemsToRegister(): List<SystemBase> Override this method to register your systems that should be executed with com.meta.spatial.core.PriorityGroup LATE. |
loadLibrary | open fun loadLibrary(libName: String) Loads a native library into the application. |
loadSceneFromDevice | fun loadSceneFromDevice(requestSceneCaptureIfNoDataFound: Boolean = true, removeMissingRooms: Boolean = true): CompletableFuture<MRUKLoadDeviceResult> Load the scene from the device. |
loadSceneFromJsonString | fun loadSceneFromJsonString(jsonString: String, removeMissingRooms: Boolean = true) Load the scene from a JSON string. |
onCreate | open override fun onCreate(savedInstanceState: <Error class: unknown class>?) Called when the application is created. Override this method to perform actions during the OnCreate() lifecycle of the application. |
onDestroy | open fun onDestroy() Called when the application is in onDestroy callback. Be aware that onDestroy() is not guaranteed to be called. Override this method to perform actions during the OnDestroy() lifecycle of the application. |
onPauseActivity | open fun onPauseActivity() Called when the activity is in onPause callback. Override this method to perform actions during the OnPause() lifecycle of the application. |
onResume | open fun onResume() Called when the application is resumed. Override this method to perform actions during the OnResume() lifecycle of the application. |
onSceneReady | open fun onSceneReady() Called when the scene is ready. Override this method to perform actions during the OnSceneReady() lifecycle of the application. |
onSpatialShutdown | open override fun onSpatialShutdown() Called when the application is shutting down. Clean up all Spatial resources for your feature, e.g. entites.destroy(), in this callback. |
onStart | open fun onStart() Called when the application is started. Override this method to perform actions during the OnStart() lifecycle of the application. |
onStopActivity | open fun onStopActivity() Called when the activity is in onStop callback. Be aware that onStop() is not guaranteed to be called. Override this method to perform actions during the OnStop() lifecycle of the application. |
onVRPause | open fun onVRPause() Called when the VR mode is paused. Override this method to perform actions during the OnVRPause() lifecycle of the application. |
onVRReady | open fun onVRReady() Called when the VR mode is ready. Override this method to perform actions during the onVRReady() lifecycle of the application. |
preRuntimeOnCreate | open fun preRuntimeOnCreate(savedInstanceState: <Error class: unknown class>?) Called before the application’s onCreate() method is called. Override this method to perform actions before the rest of the OnCreate() lifecycle of the application. |
raycastRoom | fun raycastRoom(roomUuid: UUID, origin: Vector3, direction: Vector3, maxDistance: Float = Float.POSITIVE_INFINITY, surfaceType: SurfaceType = SurfaceType.ALL): MRUKHit? |
raycastRoomAll | fun raycastRoomAll(roomUuid: UUID, origin: Vector3, direction: Vector3, maxDistance: Float = Float.POSITIVE_INFINITY, surfaceType: SurfaceType = SurfaceType.ALL): Array<MRUKHit> |
registerRequiredOpenXRExtensions | open override fun registerRequiredOpenXRExtensions(): List<String> Override this function to define a list of required OpenXR extensions that should be enabled by your application. |
removeSceneEventListener | fun removeSceneEventListener(listener: MRUKSceneEventListener) |
requestSceneCapture | fun requestSceneCapture(): CompletableFuture<Unit> Brings up the system dialog that prompts the user to setup a space. This can be called automatically by loadSceneFromDevice() in case no room data is setup. |
saveSceneToJsonString | fun saveSceneToJsonString(): String |
stopTrackers | fun stopTrackers() |
systemsToRegister | open override fun systemsToRegister(): List<SystemBase> Override this method to register your systems that should be executed com.meta.spatial.core.PriorityGroup NORMAL. |
object Companion