RoomCreationOptions Struct
Set of options to be passed to an ICustomMatchmakingBehaviour.CreateRoom operation indicating the desired room configuration.
Optional password to be required for other players to be able to join this game room.
If no password is required this field should not be set or set to null
int MaxPlayersPerRoom[Get]
The maximum number of players allowed per game room.
Indicates whether this game room is private.
This causes the room to be hidden from a list of available rooms to other players and to only be joined by players who know it's unique identifier and password when one is set.
Name of the game lobby this room belongs to.
Lobbies are often used by networking frameworks to group game rooms by type or map.