ColocationController Class
Extends MonoBehaviour
The class responsible for storing and applying the debugging options and callbacks for the Colocation functionality of the
Meta Quest SDK.
Currently there are implementations for Photon Fusion and Unity Netcode for Gameobjects for networking the Colocation state, but more can be added using this controller.
UnityEvent ColocationReadyCallbacks[Get]
An event triggered when the Colocation is ready to be used by the game.