Start
()
|
Signature
virtual void Start() Returns void |
InjectAllChildToTransform
(
target
)
|
Signature
void InjectAllChildToTransform(Transform target) Parameters target: TransformReturns void |
InjectOptionalKeepWorldPosition
(
keepWorldPosition
)
|
Signature
void InjectOptionalKeepWorldPosition(bool keepWorldPosition) Parameters keepWorldPosition: boolReturns void |
InjectTarget
(
target
)
|
Signature
void InjectTarget(Transform target) Parameters target: TransformReturns void |