DragThresholdsConfig Class
Configures the drag thresholds, which are useful for distinguishing between press and drag and suppressing move pointer events when a PokeInteractor follows a pressing motion.
This configuration can vary by instance and can be set either through the Unity Editor or by programmatically setting the PokeInteractable.DragThresholds property.
Sets whether or not this config block is enabled.
If disabled, all values will be ignored and default behavior will apply.
The distance a PokeInteractor must travel to be treated as a press, measured along the normal to the surface (in meters).
The distance a PokeInteractor must travel to be treated as a press, measured along the tangent plane to the surface (in meters.
The curve that a PokeInteractor will use to ease when transitioning between a press and drag state.