InteractableComponent
: override Component
[Get] |
Signature
override Component InteractableComponent |
Interactor
: override IInteractorView
[Get][Set] |
Signature
override IInteractorView Interactor |
AcceptAnimation
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve AcceptAnimation |
AcceptColor
: Color
[Get][Set] |
Signature
Color AcceptColor |
RejectAnimation
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve RejectAnimation |
RejectColor
: Color
[Get][Set] |
Signature
Color RejectColor |
TransitionSpeed
: float
[Get][Set] |
Signature
float TransitionSpeed |
Align
(
data
)
|
Signature
override void Align(ReticleDataTeleport data) Parameters data: ReticleDataTeleportReturns override void |
Awake
()
|
Signature
virtual void Awake() Returns void |
Draw
(
data
)
|
Signature
override void Draw(ReticleDataTeleport data) Parameters data: ReticleDataTeleportReturns override void |
Hide
()
|
Signature
override void Hide() Returns override void |
OnDisable
()
|
Signature
override void OnDisable() Returns override void |
OnEnable
()
|
Signature
override void OnEnable() Returns override void |
Start
()
|
Signature
override void Start() Returns override void |
InjectAllTeleportReticleDrawer
(
interactor
, targetRenderer
)
|
Signature
void InjectAllTeleportReticleDrawer(TeleportInteractor interactor, Renderer targetRenderer) Parameters interactor: TeleportInteractortargetRenderer: RendererReturns void |
InjectInteractor
(
interactor
)
|
Signature
void InjectInteractor(TeleportInteractor interactor) Parameters interactor: TeleportInteractorReturns void |
InjectOptionalHighlightState
(
highlightState
)
|
Signature
void InjectOptionalHighlightState(IActiveState highlightState) Parameters highlightState: IActiveStateReturns void |
InjectOptionalInalidTargetRenderer
(
invalidTargetRenderer
)
|
Signature
void InjectOptionalInalidTargetRenderer(Renderer invalidTargetRenderer) Parameters invalidTargetRenderer: RendererReturns void |
InjectOptionalProgress
(
progressState
)
|
Signature
void InjectOptionalProgress(IAxis1D progressState) Parameters progressState: IAxis1DReturns void |
InjectOptionalValidTargetRenderer
(
validTargetRenderer
)
|
Signature
void InjectOptionalValidTargetRenderer(Renderer validTargetRenderer) Parameters validTargetRenderer: RendererReturns void |
InjectTargetRenderer
(
targetRenderer
)
|
Signature
void InjectTargetRenderer(Renderer targetRenderer) Parameters targetRenderer: RendererReturns void |