WhenLoadingScene
: Action< string > |
Signature
Action<string> WhenLoadingScene |
WhenSceneLoaded
: Action< string > |
Signature
Action<string> WhenSceneLoaded |
HandleReadyToLoad
(
sceneName
)
|
Signature
void HandleReadyToLoad(string sceneName) Parameters sceneName: stringReturns void |
Load
(
sceneName
)
|
Signature
void Load(string sceneName) Parameters sceneName: stringReturns void |