ListLayout
()
|
Signature
ListLayout() |
WhenElementAdded
: Action< int > |
Signature
Action<int> WhenElementAdded |
WhenElementRemoved
: Action< int > |
Signature
Action<int> WhenElementRemoved |
WhenElementUpdated
: Action< int, bool > |
Signature
Action<int, bool> WhenElementUpdated |
Size
: float
[Get] |
Signature
float Size |
AddElement
(
id
, size
, target
)
|
Signature
void AddElement(int id, float size, float target=float.MaxValue) Parameters id: intsize: floattarget: floatReturns void |
GetElementPosition
(
id
)
|
Signature
float GetElementPosition(int id) Parameters id: intReturns float |
GetElementSize
(
id
)
|
Signature
float GetElementSize(int id) Parameters id: intReturns float |
GetTargetPosition
(
id
, target
, size
)
|
Signature
float GetTargetPosition(int id, float target, float size) Parameters id: inttarget: floatsize: floatReturns float |
MoveElement
(
id
, target
)
|
Signature
void MoveElement(int id, float target) Parameters id: inttarget: floatReturns void |
RemoveElement
(
id
)
|
Signature
void RemoveElement(int id) Parameters id: intReturns void |
UpdateElementSize
(
id
, size
)
|
Signature
void UpdateElementSize(int id, float size) Parameters id: intsize: floatReturns void |
ListElement
(
id
, size
)
|
Signature
ListElement(int id, float size) Parameters id: intsize: float |
halfSize
: float |
Signature
float halfSize |
id
: int |
Signature
int id |
next
: ListElement |
Signature
ListElement next |
pos
: float |
Signature
float pos |
prev
: ListElement |
Signature
ListElement prev |