_started
: bool |
Signature
bool _started |
AlphaRange
: Vector2
[Get][Set] |
Signature
Vector2 AlphaRange |
RemapCurve
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve RemapCurve |
Awake
()
|
Signature
virtual void Awake() Returns void |
OnDisable
()
|
Signature
virtual void OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void OnEnable() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
InjectAllRayInteractorPinchVisual
(
hand
, rayInteractor
, skinnedMeshRenderer
)
|
Signature
void InjectAllRayInteractorPinchVisual(IHand hand, RayInteractor rayInteractor, SkinnedMeshRenderer skinnedMeshRenderer) Parameters Returns void |
InjectHand
(
hand
)
| |
InjectRayInteractor
(
rayInteractor
)
|
Signature
void InjectRayInteractor(RayInteractor rayInteractor) Parameters rayInteractor: RayInteractorReturns void |
InjectSkinnedMeshRenderer
(
skinnedMeshRenderer
)
|
Signature
void InjectSkinnedMeshRenderer(SkinnedMeshRenderer skinnedMeshRenderer) Parameters skinnedMeshRenderer: SkinnedMeshRendererReturns void |