SetLocalSpaceTransformsJob Struct
Extends IJobParallelForTransform
Sets the local space transform of Unity transforms according to an array of TrackingSpacePose.
This job reads the poses in Poses and uses them to set the local space transform of each UnityEngine.Transform described by a
TransformAccessArray.
A TrackingSpacePose consists of a position and rotation, either of which may be valid or invalid. This job sets the transform's position and rotation depending on whether they are valid.
void Execute ( int index,
TransformAccess transform )