LocomotionSeatedSetting Class
Extends MonoBehaviour
Changes the height offset of the Locomotor if the player indicates that it is seated so it can remaing at standing height while using the experience.
float SeatedHeightOffset[Get]
virtual void OnEnable ( )
virtual void OnDisable ( )
void InjectAllSeatedMode ( Toggle seated,
Toggle standing,
void InjectSeated ( Toggle seated )
void InjectStanding ( Toggle standing )