IsKinematicGrab
: bool
[Get][Set] |
Signature
bool IsKinematicGrab |
CreateJointHolder
()
|
Creates a disabled GameObject for holding the data of the desired custom joint.
Signature
GameObject CreateJointHolder() Returns GameObject
A children GameObject for holding joint data.
|
BeginTransform
()
|
Signature
void BeginTransform() Returns void |
EndTransform
()
|
Signature
void EndTransform() Returns void |
Initialize
(
grabbable
)
| |
InjectOptionalCustomJoint
(
customJoint
)
|
Signature
void InjectOptionalCustomJoint(ConfigurableJoint customJoint) Parameters customJoint: ConfigurableJointReturns void |
InjectOptionalRigidbodiesRoot
(
rigidbodiesRoot
)
|
Signature
void InjectOptionalRigidbodiesRoot(Transform rigidbodiesRoot) Parameters rigidbodiesRoot: TransformReturns void |
UpdateTransform
()
|
Signature
void UpdateTransform() Returns void |