API reference

ReticleDataMesh Class

Extends MonoBehaviour
Implements IReticleData
Part of the ghost mesh reticle used for distance grabs.
Attached to each GameObject that should be outlined in your hand during a hover. Pairs with ReticleMeshDrawer.

Properties

Filter : MeshFilter
[Get][Set]
Signature
MeshFilter Filter
Target : Transform
[Get]
Signature
Transform Target

Methods

ProcessHitPoint ( hitPoint )
Signature
Vector3 ProcessHitPoint(Vector3 hitPoint)
Parameters
hitPoint: Vector3
Returns
Vector3