animationDuration
: float |
Signature
float animationDuration |
animationTime
: float |
Signature
float animationTime |
backgroundImage
: Image |
Signature
Image backgroundImage |
boxColors
: List< Color > |
Signature
List<Color> boxColors |
boxes
: List< RectTransform > |
Signature
List<RectTransform> boxes |
colorA
: Color |
Signature
Color colorA |
colorB
: Color |
Signature
Color colorB |
cycleCount
: int |
Signature
int cycleCount |
direction
: Vector2 |
Signature
Vector2 direction |
isPlaying
: bool |
Signature
bool isPlaying |
leftLabel
: TextMeshProUGUI |
Signature
TextMeshProUGUI leftLabel |
pauseIcon
: Sprite |
Signature
Sprite pauseIcon |
playIcon
: Sprite |
Signature
Sprite playIcon |
playPauseImg
: Image |
Signature
Image playPauseImg |
rightLabel
: TextMeshProUGUI |
Signature
TextMeshProUGUI rightLabel |
timeSlider
: UnityEngine.UI.Slider |
Signature
UnityEngine.UI.Slider timeSlider |
OnSliderValueChange
()
|
Signature
void OnSliderValueChange() Returns void |
TogglePlayPause
()
|
Signature
void TogglePlayPause() Returns void |
UpdateBackgroundMaterialProperties
()
|
Signature
void UpdateBackgroundMaterialProperties() Returns void |