API reference

ReticleDataIcon Class

Extends MonoBehaviour
Implements IReticleData
Part of the ghost icon reticle used for distance grabs.
Attached to each GameObject that the icon can appear on. Pairs with ReticleIconDrawer.

Properties

CustomIcon : Texture
[Get][Set]
Signature
Texture CustomIcon
Snappiness : float
[Get][Set]
Signature
float Snappiness

Methods

GetTargetSize ()
Signature
Vector3 GetTargetSize()
Returns
Vector3
InjectOptionalRenderer ( renderer )
Signature
void InjectOptionalRenderer(MeshRenderer renderer)
Parameters
renderer: MeshRenderer
Returns
void
ProcessHitPoint ( hitPoint )
Signature
Vector3 ProcessHitPoint(Vector3 hitPoint)
Parameters
hitPoint: Vector3
Returns
Vector3