_started
: bool |
Signature
bool _started |
Aiming
: Transform
[Get][Set] |
Signature
Transform Aiming |
DotSafeDirectionThreshold
: Vector2
[Get][Set] |
Signature
Vector2 DotSafeDirectionThreshold |
HorizontalDeadZone
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve HorizontalDeadZone |
Identifier
: int
[Get] |
Signature
int Identifier |
VerticalDeadZone
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve VerticalDeadZone |
WhenLocomotionPerformed
: Action< LocomotionEvent > |
Signature
Action<LocomotionEvent> WhenLocomotionPerformed |
Awake
()
|
Signature
virtual void Awake() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
Update
()
|
Signature
virtual void Update() Returns void |