_started
: bool |
Signature
bool _started |
Active
: bool
[Get] |
True if the angle of the wrist relative to the arm is whithin the valid range.
Signature
bool Active |
Hand
: IHand
[Get] |
Signature
IHand Hand |
MaxAngle
: float
[Get][Set] |
Signature
float MaxAngle |
MinAngle
: float
[Get][Set] |
Signature
float MinAngle |
Awake
()
|
Signature
virtual void Awake() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
Update
()
|
Signature
virtual void Update() Returns void |
InjectAllWristAngleActiveState
(
hand
, shoulder
)
|
Signature
void InjectAllWristAngleActiveState(IHand hand, Transform shoulder) Parameters hand: IHandshoulder: TransformReturns void |
InjectHand
(
hand
)
| |
InjectShoulder
(
shoulder
)
|
Signature
void InjectShoulder(Transform shoulder) Parameters shoulder: TransformReturns void |