ButtonUsageMask
: ControllerButtonUsage
[Get] |
Signature
ControllerButtonUsage ButtonUsageMask |
Grip
: float
[Get] |
Signature
float Grip |
GripButton
: bool
[Get] |
Signature
bool GripButton |
MenuButton
: bool
[Get] |
Signature
bool MenuButton |
Primary2DAxis
: Vector2
[Get] |
Signature
Vector2 Primary2DAxis |
Primary2DAxisClick
: bool
[Get] |
Signature
bool Primary2DAxisClick |
Primary2DAxisTouch
: bool
[Get] |
Signature
bool Primary2DAxisTouch |
PrimaryButton
: bool
[Get] |
Signature
bool PrimaryButton |
PrimaryTouch
: bool
[Get] |
Signature
bool PrimaryTouch |
Secondary2DAxis
: Vector2
[Get] |
Signature
Vector2 Secondary2DAxis |
SecondaryButton
: bool
[Get] |
Signature
bool SecondaryButton |
SecondaryTouch
: bool
[Get] |
Signature
bool SecondaryTouch |
Thumbrest
: bool
[Get] |
Signature
bool Thumbrest |
Trigger
: float
[Get] |
Signature
float Trigger |
TriggerButton
: bool
[Get] |
Signature
bool TriggerButton |
Clear
()
|
Signature
void Clear() Returns void |
SetAxis1D
(
usage
, value
)
|
Signature
void SetAxis1D(ControllerAxis1DUsage usage, float value) Parameters usage: ControllerAxis1DUsagevalue: floatReturns void |
SetAxis2D
(
usage
, value
)
|
Signature
void SetAxis2D(ControllerAxis2DUsage usage, Vector2 value) Parameters usage: ControllerAxis2DUsagevalue: Vector2Returns void |
SetButton
(
usage
, value
)
|
Signature
void SetButton(ControllerButtonUsage usage, bool value) Parameters usage: ControllerButtonUsagevalue: boolReturns void |