StepLocomotionBroadcaster Class
Produces a Relative Translation Locomotion event in the XZ direction relative to an aiming transform.
This aiming transform will typically represent the head or the hand of the player.
Broadcasts a relative translation locomotion event to the left of the aiming transform.
Broadcasts a relative translation locomotion event to the right of the aiming transform.
Broadcasts a relative translation locomotion event to the front of the aiming transform.
Broadcasts a relative translation locomotion event to the back of the aiming transform.
void Step ( Vector2Int relativeDirection )
Generates a relative translation locomotion event in the specified direction relative to the aiming transform.
ParametersrelativeDirectionThe XZ direction, relative to the aiming transform, for the step