API reference

HandPokeLimiterVisual Class

Extends MonoBehaviour
HandPokeInteractorVisual forwards the finger state of an associated HandPokeInteractor to a HandGrabModifier to lock and unlock finger joints in the modifier's target hand data.

Protected Fields

_started : bool
Signature
bool _started

Protected Methods

Awake ()
Signature
virtual void Awake()
Returns
void
LateUpdate ()
Signature
virtual void LateUpdate()
Returns
void
OnDisable ()
Signature
virtual void OnDisable()
Returns
void
OnEnable ()
Signature
virtual void OnEnable()
Returns
void
Start ()
Signature
virtual void Start()
Returns
void

Methods

InjectAllHandPokeLimiterVisual ( hand , pokeInteractor , syntheticHand )
Signature
void InjectAllHandPokeLimiterVisual(IHand hand, PokeInteractor pokeInteractor, SyntheticHand syntheticHand)
Parameters
hand: IHand
pokeInteractor: PokeInteractor
syntheticHand: SyntheticHand
Returns
void
InjectHand ( hand )
Signature
void InjectHand(IHand hand)
Parameters
hand: IHand
Returns
void
InjectPokeInteractor ( pokeInteractor )
Signature
void InjectPokeInteractor(PokeInteractor pokeInteractor)
Parameters
pokeInteractor: PokeInteractor
Returns
void
InjectSyntheticHand ( syntheticHand )
Signature
void InjectSyntheticHand(SyntheticHand syntheticHand)
Parameters
syntheticHand: SyntheticHand
Returns
void