Meta XR Operator lets AI coding agents observe, interact with, and verify a running VR/MR app, closing the loop between code changes and runtime validation.
Meta XR Simulator is a lightweight OpenXR runtime built for developers and enables you to simulate Meta VR devices and features on the OpenXR API level.
Meta XR Simulator is a lightweight OpenXR runtime built for developers and enables you to simulate Meta VR devices and features on the OpenXR API level.
Meta Haptics Studio is a desktop application and companion VR application. It allows you to design and audition haptic clips, which can be exported and played in your app via the Meta XR Haptics SDK.
Meta Haptics Studio is a desktop application and companion VR application. It allows you to design and audition haptic clips, which can be exported and played in your app via the Meta Haptics SDK.
Use the Platform SDK to create social VR applications. Add Achievements, App Invites, Destinations, DLC, In-App purchases, Leaderboards, and more to your experience using the individual components of the SDK. The SDK download incl...
MRUK provides a rich set of utilities/tools on top of Scene API to perform common operations when building spatially-aware apps. This makes it quick and easy to program against the physical world and allows the developer to focus ...
The Meta XR Haptics SDK for Unreal provides a high-level, media-based API for playing and modulating haptic clips authored in Haptics Studio on Quest controllers. The latest SDK is available from this page.
Meta XR Audio SDK for Unreal provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.
Meta XR Audio SDK for FMOD provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.
Meta XR Audio SDK for Wwise provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.