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Get Play Area Transform

Returns the transform of the Play Area rectangle, defining its position, rotation, and scale to apply a unit cube to match it with the Play Area.

Overview

This Blueprint returns the transform of the Play Area rectangle, defining its position, rotation, and scale to apply a unit cube to match it with the Play Area.

Blueprint

Get Play Area Transform Blueprint node with a transform return value output.

Arguments

None

Output

Return Value: A transform structure that specifies the Location, Rotation, and Scale should be applied to match a unit cube with the Play Area. See the example below.

Example

Blueprint graph applying Get Play Area Transform output to set actor location and rotation.