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Using Point-and-Click Input

Updated: Jul 11, 2025
Outdated XR Simulator Version
This information applies to an older version of the XR Simulator, for new projects use the Standalone XR Simulator which supports any OpenXR application.

Overview

Point-and-Click Input helps you interact directly with XR applications using your mouse. When enabled, the controller ray automatically follows your mouse cursor. This feature is particularly useful for interacting with UI elements and aiming at specific objects or directions in games.

Video 1: Controller ray following the mouse in Point-and-Click Input mode.

Activation

  1. Open the Inputs panel in Meta XR Simulator
  2. Expand the Point+Click section
  3. Toggle Enable Point + Click to activate the feature
Showing the point-and-click panel.

Options

Use ISDK Pointer Offset: Check this box if your project uses Interaction SDK’s Ray Interactor, as it applies an additional controller pointer offset required by this component.
Active Hand: Select which hand to use for Point+Click input. The selected controller disappears from view.
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