Develop

Get GPU Frame Time

Returns the average amount of time that the GPU spent rendering frames during a 0.2 second time period. This average is computed 5 times per second, and the result for most recent 0.2 second period is returned.

Overview

This Blueprint can help you to analyze the performance of your apps so that they are maintaining frame rate consistently. It returns the average amount of time that the GPU spent rendering frames during the most recent 0.2 second time period (as described above).
This function works on supported mobile platforms.
For more information about optimizing your apps (not specific to Unreal Engine), please see VR Performance Optimization Guide.

Blueprint

Get GPU Frame Time Blueprint node with a float return value output.

Arguments

  • None

Output

  • Return Value: The length of time that the GPU spent rendering the most recent frame.