Set Tracking Reference Component
Updated: Apr 17, 2026
Sets a scene component as the target for the MR capture camera to track, instead of following the player pawn by default.
This blueprint sets a reference to a tracking reference component. The component is an optional USceneComponent that the MR capture camera tracks. When set, it acts as the origin of the tracking space. If an optional component is not set, the camera will follow the player pawn as the tracking reference, which is the default behavior used by most applications.
Component: An optional reference to a USceneComponent for the MR capture camera to track as its origin. Pass null to reset to the default behavior, which tracks the player pawn.
Return Value: true if the OculusXR Mixed Reality module is available, false if the module is not available.