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Oculus Lipsync Unreal

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Updated: May 24, 2021|
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Sync mouth movements or other digital assets to speech sounds from pre-recorded audio or live microphone input in Unreal.

Version 29.0.0 Release Notes

Oculus Lipsync is an add-on plugin and set of scripts which can be used to sync mouth movements of a game or other digital asset to speech sounds from pre-recorded audio or live microphone input in real-time.

Documentation


For documentation and more information, see the Oculus Lipsync Unreal Integration Guide.

New/Updated Features

  • This is a maintenance release. There are no developer facing changes.