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Experimental Features

Updated: Apr 17, 2026
This page explains how to enable experimental feature support in your Unreal Engine project.
Read the top-level Experimental Features documentation before using experimental features in your app.
Experimental
Experimental features may contain bugs, change significantly between releases, or be removed without notice. Apps that use experimental features cannot be submitted to the Meta Horizon Store without written permission from Meta.
To enable support for experimental features in your Unreal Engine project, do the following:
  1. In Project Settings, go to Meta XR.
  2. In the Experimental section, enable Support Experimental Features.
Enabling this setting adds the com.oculus.experimental.enabled feature declaration to your app’s AndroidManifest.xml, signaling to Meta Horizon OS that the app supports experimental features.
Features that require this setting include scene understanding, spatial anchors, colocation, and Mixed Reality Utility Kit. For the complete list of available features, see the Experimental Features overview.