Acoustic Ray Tracing is a new tool included in the Meta XR Audio SDK that simulates how sound propagates from its source to the listener based on actual game geometry. This includes early reflections, reverb, occlusion, obstruction, and diffraction. Acoustic Ray Tracing provides the power to quickly and easily achieve realistic acoustics for complex spaces, with controls to fine-tune the response to realize your creative vision. This is an alternative to the lightweight
Shoebox Room Acoustics model.