Meta XR Audio SDK for Unreal provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.
Version 81.0 Release Notes
What's New
The plugin now supports and is built by default for Unreal Engine 5.6
A new feature has been added to allow control of Early Reflections Level and Time via Control Zones
What's Fixed
Control zones will now save changes during runtime after pressing “k”
Fixed bug with Shoebox Acoustics where Early Reflections would not be produced when the Direct Enabled control was disabled
Improvements
Spectrum data in Control Zones and now be copied and pasted
The amount of ticking done by the Geometry component has been reduced