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Unreal Engine 5 Integration (Github)

Updated: Jul 22, 2026|
Version
205.0
The latest Oculus Integration SDK for Unreal Engine 5 for developers bundled with OVRPlugin, Audio SDK, and Platform SDK.

Version 205.0 Release Notes

UE Version

Forked from UE 5.7.4

What's New

  • Updated to Unreal Engine 5.7.4
  • Dynamic Resolution is now supported on the mobile deferred renderer
  • Removed the deprecated Mixed Reality Capture (MRC) module
  • What's Fixed

  • Fixed a crash when launching Android preview with Mobile HDR enabled
  • Fixed half-transparent black borders around each eye when using the tonemap subpass with Fixed Foveated Rendering and MSAA disabled
  • Fixed scene brightness when using the mobile tonemap subpass
  • Improved scene color precision to reduce color banding
  • Fixed Application SpaceWarp and frame synthesis recommended resolution handling
  • Fixed additional crashes when repeatedly entering and exiting Play-In-Editor
  • Fixed changing Fixed Foveated Rendering settings at runtime
  • Known Issues

  • When using the tonemap subpass with Fixed Foveated Rendering, a faint frame may remain visible in the outer, lower-resolution foveation tiles