Rendering
Updated: Apr 14, 2026
This section describes rendering considerations for Unreal applications on Meta Quest headsets.
To create the best VR experience, your application should produce high-quality images while meeting the Meta Horizon Store’s required frame rate for the headset.
The following table lists the current valid target display refresh rates that you can set.
| Device | Refresh Rates |
|---|
Meta Quest 2 | 72 Hz, 80 Hz, 90 Hz, 120 Hz |
Meta Quest 3 | 72 Hz, 80 Hz, 90 Hz, 120 Hz |
Meta Quest 3S | 72 Hz, 80 Hz, 90 Hz, 120 Hz |
Meta Quest Pro | 72 Hz, 80 Hz, 90 Hz |
If your application does not meet the frame rate, it may exhibit judder, flickering black areas on the periphery, or other performance-related problems. Reducing the graphical richness of the experience may decrease the render time, but can result in a less realistic or less immersive user experience.