Enable Color Map
Updated: Apr 15, 2026
This blueprint enables or disables color mapping on a passthrough layer. Color mapping must be enabled before any color mapping type takes effect. The available color mapping types are: None, Grayscale to Color, Grayscale, Color Adjustment, Color LUT, and Interpolated Color LUT.
- Target: Passthrough Layer Base object reference.
- In Enable Color Map: Boolean. True enables color map. Otherwise, it’s disabled.