Download the one-click install script from GitHub. Place it in your Unreal project folder and execute the script.
Note: The download link references an older release tag that hosts the install script. The script itself runs git clone to fetch the latest Voice SDK code, so the tag version does not affect the plugin version you receive.
In the [project name]/Config folder, open the DefaultEngine.ini file.
Add the following code to the end of the file:
[Voice]
bEnabled=true
Save the DefaultEngine.ini file.
Note: The [Voice] section enables the Unreal Engine Voice Capture module, which the Voice SDK requires for microphone access.
Save and restart Unreal Editor.
Setting up your Wit Configuration file in Unreal
Each app you create in Unreal that uses Voice SDK for voice interactions requires a matching Wit.ai app and a Wit Configuration file created to link the two apps together.