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Get Controller Type

A new Blueprint is added under category Oculus Library. The return value is an enum as in the example below.

Blueprint

Unreal Blueprint get controller type

Arguments

This Blueprint has no input arguments.

Output

  • Return Value: An EOculusXRControllerType enum value indicating the type of controller currently connected. Possible values include:
    • None: No controller detected.
    • MetaQuestTouch: Meta Quest Touch controller.
    • MetaQuestTouchPro: Meta Quest Touch Pro controller.
    • MetaQuestTouchPlus: Meta Quest Touch Plus controller.
    • Unknown: Controller type is not recognized.