Unreal Showcases are fully functional sample apps that demonstrate technical concepts and multiple features in action as self-contained experiences. They are stored and maintained on GitHub and can be great starting points to dive deep into Meta Quest development.
List of Unreal showcases
Unreal Graphics
This showcase demonstrates how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fade in / fade out, and vignette effects. The showcase supports UE5, using Vulkan subpass features available in Meta’s UE5 fork.
This showcase demonstrates raw hand pose and gesture recognition in UE5. Features include far-field selection, force grab, force throw, ASL letter and number recognition, and gesture-controlled projector slides. The showcase is implemented using blueprints and C++, with OpenXR and Enhanced Input support.
This is a multiplayer showcase that demonstrates basic multiplayer functionality in Unreal, including Platform Social APIs, Photon as the transport layer, and UE replication.