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Oculus Touch Controller

Updated: Sep 4, 2024

Overview

Oculus Touch is the standard tracked controller for Oculus Rift headsets.

Key Components

Handling Controller Input

In UE 4.25 and later, you can map inputs in the Unreal Engine project settings. In older versions of UE, use Blueprints to access input event generated by the Touch controller. For more information, see Controller Input Mapping.
Haptics for Touch Controllers describes how to use Unreal Blueprints to control haptic effects on Touch controllers.

Learn more

To learn more about using controllers in XR applications in Unreal Engine, see the following guides:
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