Oculus Touch Controller
Updated: Sep 4, 2024
Oculus Touch is the standard tracked controller for Oculus Rift headsets.
In UE 4.25 and later, you can map inputs in the Unreal Engine project settings. In older versions of UE, use Blueprints to access input event generated by the Touch controller. For more information, see
Controller Input Mapping.
To learn more about using controllers in XR applications in Unreal Engine, see the following guides: