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Performance optimization

Updated: Sep 20, 2024
In VR development, optimizing your app for the target platform is crucial.
Throughout the developer docs, we provide a number of tools and suggestions for helping you analyze and optimize your app’s performance. A graphics debugger, such as RenderDoc, can help locate such optimization opportunities. A profiling tool that lets you look in detail at the GPU pipeline during rendering, such as ovrgpuprofiler, can show when there are render stage timing issues that can affect the frame rate and prevent your app from achieving peak performance.
Using these tools to systematically track down the issues causing performance problems and then implementing the necessary optimizations can help you create a significantly better user experience. Therefore, optimizing your app is an important step in the technical review.

For Meta Quest devices

Information on many of the recommended tools that can help you debug and optimize your app can be found at Developer Tools for Meta Quest.
Additional guides and best practices can be found in various locations, based on the development platform you’re using:

Unity:

Unreal Engine:

Native:

Best practices for performance analysis and optimization:

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