Get Pose
This blueprint returns the headset’s orientation and position (if available).
This blueprint returns the current orientation and position for the headset.
- Use Orientation for Player Camera: Set this to
True
to manually update the camera’s orientation. - Use Position for Player Camera: Set this to
True
if you want to manually update the camera’s position. - Position Scale: This value is the 3D scale factor applied to position values before the system returns them.
- Device Rotation: The device’s current rotation.
- Device Position: This value is the device’s current position in its own tracking space. If positional tracking is unavailable, this value will be a zero vector.
- Neck Position: This value is the estimated neck position calculated using the
NeckToEye
vector from the User Profile. The system expresses this value using the same coordinate space as the Device Position.