Enable Auto-Loading Splash Screen (Deprecated)
Updated: Dec 18, 2024
Important Warning
This function is currently being deprecated and will be removed from the engine in the near future. We strongly recommend that you do not use it. Enables or disables automatic loading of the splash screen when loading a new level.
This Unreal Engine Blueprint enables/disables splash screen auto-loading. When auto-loading is enabled, the splash screen will automatically be loaded whenever the user transitions from one level to another. When auto-loading is disabled, the splash screen is never automatically loaded.
Find this Blueprint under the VR node in the Blueprint Editor.
If you enable splash screen auto-loading, all of the splash screens that you have added will be auto-loaded whenever the user transitions from one level to another. Thus, you can think of the individual splash screens as components of the actual splash screen that will be visible to the user.
When you call Enable Auto Loading Splash Screens, it will enable/disable the auto-loading of all splash screens that have previously been added.
For more information about splash screens, see:
- Auto Show Enabled: Check the box or supply a boolean input of True to turn on splash screen auto-loading.