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Meta XR Interaction SDK Essentials (UPM)

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Updated: May 16, 2025|
Version
76.0.1
Meta XR Interaction SDK Essentials provides the core implementations of all the provided interaction models along with necessary shaders, materials, and prefabs.

Version 76.0.1 Release Notes

What's Fixed

  • See release notes for Meta XR Core SDK
  • Version 76.0 Release Notes
    Improvements

  • HandDebugGizmos now provides the ability to be drawn in local space
  • Known Issues

  • There is a Unity bug that causes APK crashes in scenes that contain both a video player and skinned mesh renderer. This crash happens when using OpenGLES, and ISDK users may encounter this in our sample scenes depending on project configuration. To work around this problem, you can either disable “GPU Compute Skinning” in player settings, or set your project’s Graphics API to Vulkan.
  • When using ISDK with an XROrigin camera rig, such as in the UnityXRComprehensiveRigExample scene, be sure to apply the XR Project Validation fix “Switch to use InputSystem.XR.PoseControl instead of OpenXR.Input.PoseControl” in player settings, otherwise controller tracking will fail.