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Oculus Spatializer AAX Plugin Overview (Retired)

Updated: Sep 14, 2023
End-of-Life Notice for Oculus Spatializer Plugin
The Oculus Spatializer Plugin has been replaced by the Meta XR Audio SDK and is now in end-of-life stage. It will not receive any further support beyond v47. We strongly discourage its use. Please navigate to the Meta XR Audio SDK documentation for your specific engine:
- Meta XR Audio SDK for Unity Native
- Meta XR Audio SDK for FMOD and Unity
- Meta XR Audio SDK for Wwise and Unity
- Meta XR Audio SDK for Unreal Native
- Meta XR Audio SDK for FMOD and Unreal
- Meta XR Audio SDK for Wwise and Unreal
This documentation is no longer being updated and is subject for removal.
The Oculus Spatializer AAX plugin is an add-on plugin for Avid Pro Tools audio production platform.
This plugin allows for monophonic sound sources to be properly spatialized in 3D relative to the user’s head location.
The AAX plugin incorporates the same spatialization algorithms found in our other plugin formats (e.g., Wwise, Unity). These other formats are typically used to generate real-time spatialization within virtual environments. For the audio designer, the AAX plugin is useful for setting up mixes within the Pro Tools DAW (Digital Audio Workstation) and for hearing what the mix will sound like prior to being spatialized in virtual reality.
[DEPRECATED] The Oculus Spatializer AAX Plugin has been deprecated. The documentation is still valid for legacy versions of the plugin.

Version Compatibility [Legacy]

The AAX plugin has been tested in Pro Tools 11 (64-bit) on Windows 7 and 8, and OS X 10.10+. [Note] Pro Tools Versions 12 and above are not supported

General OSP Limitations

  • CPU usage increases when early reflections are turned on and increases proportionately as room dimensions become larger.

Limitations Specific to AAX

  • All parameters are assigned to MIDI controllers. However, most parameter ranges fall outside of the current MIDI mapping range of 0.0 - 1.0. Range settings for each parameter will be resolved in a future release of the plugin.
  • You must set the Pro Tools sample rate at 44.1 kHz or 48 kHz for optimal fidelity. Note that values below 16 kHz or above 48 kHz will result in no sound.

Prerequisite:

  • Prior to installing this plug-in, make sure to install Avid Pro Tools on your system.

Installation [Legacy]

Download the Oculus Spatializer DAW Mac or Oculus Spatializer DAW Win package from the Audio Packages for Mac or Audio Packages for win page.
  • Copy Oculus Spatializer.aaxplugin to the Avid Pro Tools Plug-Ins folder.
On a Mac:
Macintosh HD/Library/Application Support/Avid/Audio/Plug-Ins
On a PC:
C:\Program Files\Common Files\Avid\Audio\Plug-Ins
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