Providing Voice Transcriptions
In order to get the transcription of what a user has said, you can implement a handler for the OnFullTranscription(string)
event of the AppVoiceExperience script (which is on the AppVoiceExperience GameObject):
This event is triggered by AppVoiceExperience when the result comes back from Wit. In order to use it, you need to assign a method or a UI text element to the event. To display the transcription, you would use an UI text element, such as TextMeshPro.
For live transcription, you would use the OnPartialTranscription(String)
callback event in the AppVoiceExperience GameObject.