When using Link to preview passthrough in editor. The passthrough layer may not be shown after stopping and starting the editor. If this occurs,
Ensure Link Passthrough over Link is enabled in the Desktop Oculus App (Settings > Beta),
Close the Unreal Editor and restart OVRService (Task Manager > Services > OVRService)
Passthrough over Link has low camera frame rate when a Quest Pro is used.
Spatial anchors over link lag behind their correct position.
Screen recordings or captures are black when running a Passthrough-enabled app over Link..
PCM haptic over link has intermittent issues when high sample rate ( greater than 10k) soundwaves. The workaround is to use lower sample rate sound waves.