Use the Platform SDK to create social VR applications. Add Achievements, App Invites, Destinations, DLC, In-App purchases, Leaderboards, and more to your experience using the individual components of the SDK. The SDK download includes sample apps that demonstrate how to implement many of the SDK features in fully-functional games and applications.
Version 76.0 Release Notes
Documentation
See the Platform documentation for Android, Unity, Unreal Engine, or Native C++ development for a list of features and links to how to get started. The Platform SDK is compatible with all Meta Horizon supported development environments and platforms.
What's New
The minimum supported Unity version has been increased to 2022.3.15f1.
What's Fixed
Avoid crash of applications when transitioning to system dialog to notify of requirement to update OS to make use of the application due to SDK version > OS version. Applications should be closed cleanly in the background, a known issue in SDKs v69 - v72 caused the application to crash during that transition rather than cleanly close.
Fixed potential mangled strings in cowatching data response payloads
Fixed issue where some apps using Legacy Style 1 Avatars errantly opened the Style 2 VR Avatar editor.
Properly notifies applications of result of IAP.launchCheckoutFlow result when the application's Activity may have been closed before the flow was complete.
Improvements
Reduced low-level logging in Android Platform SDK to reduce chattiness in logcat