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Meta XR Interaction SDK Unreal

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Updated: Dec 10, 2025|
Version
83.0.0
The Meta XR Interaction SDK package contains an Unreal plugin that can be used to build rich UI and 3D object interactions.

Version 83.0.0 Release Notes

The Meta XR Interaction SDK for Unreal Engine makes it easy for VR users to immersively interact with their virtual environment. With Interaction SDK, you can grab and scale objects, push buttons, navigate user interfaces, and more while using controllers or just your physical hands.

More information is available in our documentation.

A sample project is available on github.

What's New

  • Added Editor-only Telemetry, tying in with Meta's Unified Unreal Telemetry system. Users will be prompted the first time an Editor session is opened with additional information and options.
  • Hand Grab Poses now work for Procedural Controller Hands
  • Added a function for registering one hand pose detection profile with multiple hand mesh components (UIsdkHandPoseSubsystem::RegisterHandPoseDetectionMultiple)
  • What's Fixed

  • Corrected issue preventing Poke Limiting from functioning in built APKs
  • Corrected an issue that may have caused a crash when changing Sample levels quickly in our Samples project
  • ISDK Conditionals can now have their values set via Blueprint